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Howdy, I'm a generic D&D nerd, trying to spice up my silly little game. I'm trying to create the bones of a language with a mostly french flair. I'd like it to be similar to french enough to sound as beautiful as french does, but not to look like i just rearranged syllabuls from a map of France. Could someone lend me some pointers? I know very little about the IPA, and am finding it very hard to understand the whole noise system. I tried making a language sound with no stops, like dh instead of T. But it lacked any believability. A few ideas from anyone? Thank you very much for your time, Jamie Holm