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Need some elementary help



Howdy, I'm a generic D&D nerd, trying to spice up my silly little game. 

I'm trying to create the bones of a language with a mostly french
flair. I'd like it to be similar to french enough to sound as
beautiful as french does, but not to look like i just rearranged
syllabuls from a map of France.

Could someone lend me some pointers? I know very little about the IPA,
and am finding it very hard to understand the whole noise system. I
tried making a language sound with no stops, like dh instead of T. But
it lacked any believability.

A few ideas from anyone?

Thank you very much for your time,

Jamie Holm